[Keynote Speech]The Future of Toy Libraries and Children’s Play in the Age of AI
Keynote speaker: Dream Lin (Chun-Ying Lin)
The core theme of this speech is that the AI wave is reshaping the roles of children’s games and toy libraries. From passively controlled toys to AI companions capable of active interaction, libraries must embrace technology. By empowering AI, professional curation, and integrated game certification, they can continue to be partners in children’s imagination.
The Play Association of R.O.C.(Taiwan) Chairperson
Dream Lin
Dream is a play researcher and the founder of the Play Association of R.O.C.(Taiwan). He established the Play Certification System and currently serves as a board member and Asia link of the International Toy Library Association. His “Justplay” research project places children at the center and builds a family-based service platform. It aims to support children, caregivers, seniors, indigenous people, new immigrants, and all family members by overcoming physical, psychological, cultural, and economic barriers. The project provides play opportunities, toys, arts activities, and parenting courses. Through these diverse services, it enriches children’s childhood, strengthens family relationships, and improves quality of life. It is a cultural exchange platform built around play and promotes the idea of play equity, where everyone can find their own dream playground.
